Archive for August, 2008

Life with PlayStation delayed, destined to be free

Sunday, August 31st, 2008

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You know how it goes with Sony and PS3-related peripherals. A big introduction, followed by a slight delay, followed by a longer delay, followed by a little something to take the sting off. Here we have word from Noam Rimon, senior development manager at SCEA R&D, that the news-blasting (and uncomfortably named) Life with PlayStation will once again be delayed. According to Noam, Sony is “still pushing some paperwork” on the service, though he gave no expected time frame for the actual launch. Nevertheless, he softened the blow by announcing once and for all that it will indeed be free (and accessible directly from the XMB) whenever it finally goes live. Gotta take the good with the bad, we guess.

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CTL releasing Atom-powered 2go nettop for $149

Sunday, August 31st, 2008

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CTL, the same cats who brought us the 2go PC laptop, are apparently working up an equally cheap and not-exactly-flashy nettop PC. The 2go PC Nettop will reportedly range in price from $149 to $299 depending on specifications, and the baseline model will feature Intel’s DG945GCLF motherboard, Intel’s Atom 230 processor, 1GB of Kingston DDR2 RAM, a GMA 950 graphics accelerator, support for one HDD and one optical drive, six USB 2.0 ports and an Ethernet jack. The Essential Plus Edition ($199) adds in Ubuntu and an 80GB 7,200RPM hard drive (while slashing RAM to 512MB); the $299 Essential Performance Edition comes with Windows XP Home, a 160GB hard drive and 1GB of memory. There’s no word just yet on when the 4.5-pound boxes will be released, but we’d expect ‘em to surface pretty quietly.

[Thanks, Nate]

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Belkin JoyPod render surfaces: your App Store gaming controller

Sunday, August 31st, 2008

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For better or worse, it looks like the so-called iControlPad is edging closer to reality — or at least something really similar. According to a new image (and our limited Spanish translation skills), Belkin is actually looking to produce an App Store gaming controller, though we’re still not entirely convinced that what we’re seeing is legitimate. Whatever the case, the JoyPod would somehow, someway provide users who purchased Super Monkey Ball to play it using a bona fide game pad, though we can’t figure out if the iPod touch / iPhone slips in behind the controller or if it just morphs to fit the JoyPod’s space constraints. Guess we’ll see (or not) soon enough.

[Thanks to everyone who sent this in]

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